How To Install Mods
NOTE: At first, please make sure that your downloaded mod has no blank spaces in it’s title.
For example if you downloaded file named “Mitsubishi Lancer Evo X.zip” — make sure you rename it to “Mitsubishi_Lancer_Evo_X.zip” or whatever else, just make sure you don’t leave any spaces!
Downloaded mod files usually comes in 1 of 3 different file types:
- .EXE – These are the most easy to install. Once the file has downloaded just double click on it and when it runs it will install itself, just run the game and test it.
- .RAR – These are compressed files, these can contain any files or folders which have been compressed to make downloading quicker. When the download finishes you need to extract all the files within the .rar file. You will usually end up with either .exe files or .zip files. RAR files are also used for the map downloads and will usually require extracting to your data folder.
- .ZIP – These too are compressed files. Check to see what files are contained within them. If there are zip or .exe files then these will need to be extracted and .exe files run. If a .zip file contains the mod itself then the .zip file needs to be copied into the mods folder of the game.
XP: User\My Games\FarmingSimulator2013\Mods
Vista: Documents\My Games\FarmingSimulator2013\Mods.
Windows 7: Documents\My Games\FarmingSimulator2013\Mods.
Windows 8: Documents\My Games\FarmingSimulator2013\Mods.
Don’t forget that if you have the German version the folder names will be slightly different.
Windows XP and later will open zip files but you will need Winrar or a similar program to open rar files. These programs will also work with zip files.
Only ZIP files will work in the mods folder. RAR files will not work.